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AsRaTV

140 Game Reviews

62 w/ Responses

i couldn't understand the tutorial because the whole game is in spanish, if you don't speak english you could use a translator and make an option for english

on the main menu the buttons don't highlight where my mouse is, i wanted to press options but it pressed credits, the hitboxes of the characters are too big, it's sometimes hard to get through a gap because of the hitboxes and i touch the plants without even being too close to them, when i press pause, go back to the main menu and restart the level, the characters start bouncing uncontrollably and the timer goes crazy. i think there should be a button on the screen so people know you can pause cause i just pressed p to test if there is one. i didn't beat the game because i couldn't understand the tutorial but with those issues fixed this could be a really good and fun game either singleplayer or with a friend

very interesting concept, the game was fun even with 3 levels, i think the character should be flipped when walking left instead of moonwalking and a jump animation would be nice too, the red outlines are sometimes really hard to see which makes me die very unexpectedly, the hitboxes can be weird sometimes and i think the objects you collect should be reset once you die

i will definetly come back to this game if you update it

RosieUV responds:

I did make a jump animation but I couldn't get it to work properly so I ditched it.

you should add more guns, more types of enemies and maybe make it get harder as it goes on because right now it's too easy and repetitive

pretty cool, some of the obstacles don't really look like they're harmful, i think the chickens should look a bit more menacing because i didn't know they're harmful, you should note to the player that the dash can kill enemies, the rats in the normal meadow levels are so hard to see i just walk into them without being able to see them, the visuals look really good but it gets laggy sometimes, the boss fight is fun and challenging, the result screen always shows 0 enemies killed no matter how much i kill them, you should add so you can move the character with the dpad instead of it just being the joystick, in the game over screen you can still dash. some more abilities could be cool, overall pretty good game for the demo and it has a lot of potential

nas djole, jel moze nekako da se izadje iz vrata?

akiJER responds:

Moraš da nađeš kod da bih izašao.

honestly a gem, the controls are unique and feel really fun, the graphics look great, i've never had this much fun in a game i found in the recent submissions portal. i started on easy mode just cause i want to get the medals but i do have to say it's still pretty challenging for easy mode which is fine to me but might not be for other people, the s rank medals feel nearly impossible to get (might be my skill issue), you got my wishlist and i'll be keeping up with updates

kaiakairos responds:

its def meant to be hard, its true that hard games don’t tend to go over so well here lmao. still tho, the S ranks and skins are more so made for the completionist heads out there so i hope casual people still enjoy just completing the main levels

i like it but i have 0 clue how to beat the level with the jump pad and spinning red thing, the controls feel really good

if i keep holding up on the jump pad i can just lay there and not bounce

cool concept, i wish there were more levels than just one but that's probably the point of the game. you should add an R keybind to restart the level and a way to see all the endings you got

the boots feel more like a debuff instead of a buff because it's way harder to get coins that way

very cool concept and game, especially since it's made in pico8. i can't give any criticism because i got stuck on the level with 4 rocks

mwuwm responds:

Thanks for playing! Yeah level 4 has been the first real obstacle for a few people, I've been told.

I make video games, metal music and I rarely draw
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