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AsRaTV

65 Game Reviews w/ Response

All 143 Reviews

cool game, the slow bullets can make for some unexpected moments. i think the game should progress a little bit faster and because losing life is pretty hard because when i eventually got bored i stood in place to die and even with tons of enemies on top of me, it took insanely long to die. you should add more types of enemies that have some unique mechanic instead of speed like shooting projectiles or something, another thing with enemies is you could add some type of warning where an enemy is gonna spawn like a portal opening or something because they just randomly spawn on you and you lose health. i think you should explain to the player that you can walk to the end of the screen to teleport to the other side, you should also explain how the player gains health because i didn't notice what gave it. still a decent game but with some changes and additions it would be a lot better

GeekSonic responds:

thanks for the tips, i'll update the game as soon as i can

you should add more and more things to purchase because you can buy both things in like 3 seconds

FlPulsar responds:

I'll work on it but I'm not sure what more I can add because I made this in Scratch which can be limiting at times, but I'll work on it!

i think you should make the eye thing a toggle instead of having to hold it, also it would be nice if you could press enter to get out of the password incorrect thing

edit: my bad about the eye , for some reason i thought it was a toggle

p0tterindy responds:

i could add the enter thing, but press to hold is the way the eye thing works. Press Windows + L to lock your computer, then try pressing the eye. It works accurately. But I will add the press enter thing right now

if an apple spawns in the very top or left right corner, it's impossible to get

ocaloguzkaan responds:

timing is very important. you can get it if you try a little harder.

i like the gimmick of the game. after i think level 2 or something you can't pick up those coin like things, idk if that's intentional because of the name of the game but i'm pointing it out just in case. the pillars before the lever part are way too high and i need to double jump, clip onto the wall and just spam z to be able to get up it. in the same level when i flip the switch and when you fix it it teleports me after the audio trigger so i was walking right and couldn't access the boss room, i had to go all the way back and walk over the trigger. cool concept tho

lucapeluca responds:

The coins was intentional, thanks for the bugs report

this is a very neat game. the starting screen shows that the controls are WASD but only arrow keys seem to work for me, i think you should add some music or something because it feels a bit weird to play in silence idk that's maybe just me. you should add a button to go back to the main menu and maybe a level selector because i wanted to go back to a certain level and i had to refresh the page and lose all my progress. i gave up on i think it was level 7 with the 2 pillars moving opposite directions mainly because i don't like thinking lol.

Klauss7328 responds:

Thank you for your feedback, I will add your suggestions to the next version of the game. In level 7 you need to move the cube using one of the pillars, and after a while move the cube towards the exit so that the cube moves obliquely towards the exit. Controls: WASD and arrow keys.

the game is pretty decent, i feel like there's too little of levels per zone or act, things just go way too quick sometimes. also really no new mechanics get introduced, it's always just the same things throughout the whole game. i like the dialogue and cutscenes it adds a lot to the game and for scratch it's pretty good

Awesomeman235ify responds:

Thanks! I do think it does lack in new mechanics too, but that's just kinda down to my knowledge of coding I guess lol. At least I added the Chaos Emeralds.

idk if you made the assets or not but either way the game looks beautiful, the controls aren't explained anywhere so i'm not sure if there's combat in the game or not cause the enemies explode after i touch them but i lose hp so i'm not really sure how that works, music and sound effects would really improve the aesthetic of the game. you should add some thing at the end of the level that automatically brings you to the main menu instead of having to press the main menu button. i see that the last time you uploaded this it got taken down, it might've been blammed but i'm not a 100% sure, but if it was a moderator, there's probably a good reason as to why it got taken down, i don't know the reason tho

Holen0 responds:

The game is that you have to pass without dying and reach the end, I will add music and effects, I will add controls thanks for the comment!!!

I make video games, metal music and I rarely draw
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I forgot the details of my account from 2013/14 so I'm using this one now
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THINGS I'M WORKING ON:
-5 Song Mini-Album (Pirate Metal)
-Fruity Fly 1.6
-Might throw in some art here and

Age 19, Male

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